Author Topic: The Hobbit: A Card Game  (Read 1095 times)

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Offline Matthew

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The Hobbit: A Card Game
« on: March 30, 2017, 12:14:40 PM »
This concept would take place over an entire semester, if not a year. The goal would be for students to read The Hobbit and at the end produce "character cards" and battle each other with them. In order to prepare for this final project, the whole of the semester (if that's the timeframe you have) should have the students doing character analyses. They could keep logs on each character which: describe them physically, illustrate their personality, and other traits that the students imagine those characters have. Throughout the semester, the instructor should have group discussions on the defining traits of each character, always bearing in mind the final project. This would also be an excellent opportunity to teach some genre-specific vocabulary. Fantasy genres often utilize similar themes and vocabulary and the instructor should capitalize on this. Then, maybe about one month before the end of the semester, the instructor should set up an online collaborative workplace where the students can begin designing the character cards. The instructor could also show/play with the "Lord of the Rings Top Trumps" card game, which could give the students some background/inspiration as to what the final project will look like. As a class, the final descriptions/abilities of all the included characters would be decided on and the students would then create the cards. At the end of the semester, the students would battle each other with the cards.